Riot Games has unveiled new gameplay footage for its upcoming assistant-based 2D fighting game, ‘Project L’. Set within the League of Legends universe, the title is currently deep in development and will not be Shia[[ing in 2021 or 2022.
In an assist-based fighter, players will take part in 1v1 matches where they can occasionally summon their teammate (another character) to help them deal extra damage or other utilities. Project L follows the same principle and lets you pick two champions on either side from their ever-growing roster.
Going by the trailer, we can confirm the five heroes that will be available at the launch – Ahri, Jinx, Katrina, Darius and Ecco. Each of these characters has a unique set of abilities and fighting situations, taken directly from League of Legends. Ahri and Jinx can attack from range, while Katarina, Ecco and Darius are armed with melee weapons, forcing them to move closer.
Unlike most other fighting games, Project L will have a set of controls that are easy to learn, but hard to master. The more you play, the better you become at the game, allowing you to demonstrate your high-level mastery. “It’s not about creating a game where new players have a chance to beat the pros. It’s about unlocking fun at all skill levels,” said Project L executive producer Tom Cannon.
The trailer also gives an in-depth look at time-turning punk genius Ekko, who uses his Chrono Strike ability to deal heavy damage. This creates an extinction image that it can return to at any time within the next few seconds. Players can use it to create stronger combo opportunities or even retry a move failing them.
Ecco’s arsenal also includes a ‘timewinder’, which works in much the same way as a grenade, but has a “time slowing down” element. When charged, the grenade explodes in a time distortion zone that slows down its opponents. Players can take advantage of this brief period and launch massive attacks before it resets.
To avoid input lag and disconnections, Riot Games will implement rollback networking, which gives you the same highly responsive feedback as you would when playing offline. Tony Cannon, Technical Lead at Project L, said, “Rollback does a great job of maintaining a consistently low input delay across a wide range of pings. If your opponent ends the rage by leaving the game, Netcode will automatically be the winner. And the loser will determine, and accordingly, reward or punish them.
Lately, several big-name studios have been showing interest in fighting games, for example, Nickelodeon All-Star Brawl. Even Warner Bros. had announced a new free-to-play platform fighting game that will be available on all major platforms in 2022. Given Riot Games’ diverse catalog and history, we can assume that Project L will also be free.
The game is still in R&D and requires a full roster of champions, level design, stages, add menus and UI, and more before developers can finally set a release date.